Games are a vivid part of popular-culture and for that reflect a lot of symbolical orders from economic, to political, to artistic, to ethical to mere entertainment. Games do not, contrary to common believe, exist in a bubble. They are played, they influence players and non-players alike. They relate to the aforementioned fields and we relate to them. How that happens, what the secret behind the fashionable term interactivity could be, why they are oftentimes so dull at the moment and what they should become in the future, are just some glimpses at the many questions that Kein Game will hopefully if not answer then at least specify.
Kein Game is neither a developer blog, nor strictly committed to academic research, gamer fan talk or journalistic efforts. We would like to include all these perspectives and for that rely on a great part on you, the user. Whatever your background may be, post your opinion. We believe that one doesn't need to be able to script complex physics engines to participate in a discussion on games. Although it is always nice if you know what you are talking about.
From traditional strong holds like Stanford and Georgia Tech to the recently founded Medialogy and Digital Design Faculty in Copenhagen, an academic approach on studying games is brought further and further. Kein Game will try to provide an overview on what is going on in this field.
And not the less do we strive to discuss games and gaming practices with much needed sincerity and at the same time adequate light-heartedness. We do not care too much for 4 out of 5 stars, but rather want to find out what it is that makes a game a milestone or a failure, popular or controversial.
